namespace OpenGL;

public enum PixelType
{
	Byte = 5120,
	UnsignedByte = 5121,
	Short = 5122,
	UnsignedShort = 5123,
	Int = 5124,
	UnsignedInt = 5125,
	Float = 5126,
	HalfFloat = 5131,
	Bitmap = 6656,
	UnsignedByte332 = 32818,
	UnsignedByte332Ext = 32818,
	UnsignedShort4444 = 32819,
	UnsignedShort4444Ext = 32819,
	UnsignedShort5551 = 32820,
	UnsignedShort5551Ext = 32820,
	UnsignedInt8888 = 32821,
	UnsignedInt8888Ext = 32821,
	UnsignedInt1010102 = 32822,
	UnsignedInt1010102Ext = 32822,
	UnsignedByte233Reversed = 33634,
	UnsignedShort565 = 33635,
	UnsignedShort565Reversed = 33636,
	UnsignedShort4444Reversed = 33637,
	UnsignedShort1555Reversed = 33638,
	UnsignedInt8888Reversed = 33639,
	UnsignedInt2101010Reversed = 33640,
	UnsignedInt248 = 34042,
	UnsignedInt10F11F11FRev = 35899,
	UnsignedInt5999Rev = 35902,
	Float32UnsignedInt248Rev = 36269
}
